I figured out what they meant when I tried to start animating.
And so I tried with CAT, but I couldn't figure out the animation layer thingies >_<
I even want as low as to try with biped, but I couldn't get it into position. Though I'm not too fond of the biped to start with, so I didn't really try too hard with it.
Then I remembered Petter Burhol's presentation of his Oblig 3 (character design), and how he seemed to know what he was talking about. so dropped by his class and asked he had time to help me. He said he had some time, so he'd at least look at it, so I brought the file, and in about half an hour he had made a rather simple, yet incredibly good (and user, aka me, -friendly) rig ^^
So all credits on the rig go to Petter Burhol. Thank you so much :D
But at least, as I was struggling with making a rig, I took a break from it and started texturing. If I hadn't done that, I do not know what would have happened to the texturing.
So, yay :3